Quantum Whac-A-Mole
IBM Quantum Computing, Collaboration2022
The classic game, retrofitted with a most futuristic tech. In collaboration with and powered by IBM Quantum Lab. Worked with IBM scientists and engineers to create Whac-A-Mole using Quantum computers.
CONTEXT
Traditional whac-a-mole is an arcade game in which players use a mallet to hit toy moles, which appear at random, back into their holes.
In quantum computing, randomness often occurs due to quantum noise, resulting in uncertainty in outcomes.
Noticing the relationship between whac-a-mole and quantum computing, quantum whac-a-mole is created, leveraging quantum noise to control the appearance of not only the mole, but also the holes.
GOALUsing IBM quantum computer and making a game that can be played internationally
Generating randomness with quantum computing, using superposition
RAT BY CINEMA 4D
RAT BY UNITY
@ IBM QUANTUM COMPUTING
Sources:
https://zhaocunyang.com/quantum-data-visualization
https://medium.com/qiskit/using-a-quantum-computer-to-create-3d-art-with-blender-8091857b96f1
https://github.com/HuangJunye/QPong
https://medium.com/qiskit/creating-quantum-8-bit-art-c54388515cea
https://medium.com/qiskit/quantum-computer-meets-pen-plotter-21c0f0c136d2
https://www.youtube.com/watch?v=pTdvU1J02TA
https://youtu.be/0RPFWZj7Jm0?t=561
https://www.youtube.com/watch?v=a1NZC5rqQD8Part of a research conducted by Parsons School of Design and IBM Quantum.
Team:
Eunsong Lee
Fangyuan Cheng
Jas Panjrath
Thao Tran